Sprites & Transforms
Basic sprite rendering with position, rotation, scale, and tinting
Particle Systems
Particle emitters with physics, blending modes, and click-to-burst effects
Filters & Effects
Built-in filters like blur, colorMatrix, and animated displacement
Animations & Easing
Different easing functions demonstrated with animated movements
Text Rendering
Text styles with gradients, shadows, strokes, and animations
Vector Graphics
Drawing shapes, polygons, curves, and complex vector paths
Containers & Hierarchy
Nested transforms, masking, pivot points, and scaling
User Interactions
Drag & drop, mouse events, hover effects, and click handling
Advanced Filters
Animated color matrix, blur, and displacement filter effects
Sprite Batching
Performance optimization with 5,000+ sprites using shared textures
Advanced Masking
Animated masks with circles, text reveals, and star shapes
Custom Mesh & Geometry
Low-level mesh manipulation with wave deformation and UV mapping
Blend Modes
ADD, MULTIPLY, SCREEN blend modes with animated color overlays
Camera + Parallax Scrolling
Prototype-ready scrolling camera with multi-layer parallax backgrounds
Gauntlet (Ladder Casino)
Progressive multiplier lanes with API integration (19 tiles, 1 mine)